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Gogh Strike · Paint Clash by Peter Gostev
About this world A painterly browser shooter set in Van Gogh's town: twelve artists, two rival crews, bot teammates and rivals. Built with Three.js and Blender.
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Published from open source
This world was built by its author and published here from petergpt/gogh-strike under the MIT licence.
Credits and third-party notices --- THIRD_PARTY_NOTICES.md ---
# Third-party notices
Original game code, town generation, character modifications, costumes, logos, graffiti and generated audio are distributed under the [MIT license](LICENSE). The following upstream materials retain their own licenses.
| Material | Version / source | License |
| --- | --- | --- |
| Three.js and bundled addons | 0.170.0 · [three.js](https://github.com/mrdoob/three.js/tree/r170) | MIT · [full notice](vendor/THREE-LICENSE.txt) |
| MakeHuman hm08 anatomical base and 30 morph targets | [Pinned source](https://github.com/makehumancommunity/makehuman/tree/a8bc2d54ff0ac92e78ff71431b1023eda42bf482) | CC0 1.0 Universal · [full declaration](vendor/makehuman/LICENSE.ASSETS.md) |
The derived character heads use this CC0 anatomical foundation with original shaping, hair and procedural materials. [The source manifest](vendor/makehuman/SOURCES.json) records upstream URLs and hashes. No MakeHuman application code is included.
Portrait cards are renders of the game's models. The game contains no downloaded museum portrait images, external skin photographs or bundled font files. Museum and letter links in the design notes document research; their linked content is not included in this release.
The artists are historical people. Crews, weapons, costumes, slogans, dances and combat roles are fictional game design. Are you the author? Claim this page to manage or remove it.
P Made by Peter Gostev Report this world
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