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Manifest reference
The CLI writes this file for you. You only need this page if you want to change what it guessed.
{
"slug": "drive-route-66",
"title": "Drive Route 66",
"description": "Fly all 2,199 miles of the Mother Road.",
"engine": "three",
"build": "dist",
"entry": "index.html",
"thumbnail": "cover.png",
"tags": ["data-viz", "map", "americana"]
}- slugrequired
- Your world’s address. Lowercase letters, numbers and dashes, 3–40 characters. Becomes vyrld.com/g/<slug>.
- titlerequired
- Display name, up to 80 characters.
- descriptionoptional
- Shown on the world’s page. Plain text, blank lines become paragraphs.
- enginedetected
- three · babylon · playcanvas · r3f · webgpu · canvas2d · wasm · other
- builddetected
- Directory to upload, relative to platform.json. Defaults to dist.
- entrydefaults
- Entry document inside build. Must be .html. Defaults to index.html.
- thumbnaildetected
- Cover image inside build. Worlds with one get played substantially more.
- tagsoptional
- Up to 8. These are how people find you on Discover.
- networkoptional
- Outbound hosts your world needs. Recorded now, enforced in a later release.
What the scanner checks
Every upload is scanned before it goes live. We reject bundles that register a service worker, match a known cryptominer signature, or ship executables. We flag — but do not block — cookie access, frame-busting, obfuscated eval, and password inputs; a person reviews those.
The scanner is a filter, not a guarantee. The real boundary is that every world runs on its own isolated origin, sandboxed away from the platform and from every other world.
Limits
- · 250MB unpacked, 95MB as an upload, 10,000 files
- · Entry must be an .html file
- · No
SharedArrayBufferyet — threaded WASM falls back to single-threaded